Not long ago gamification was a bit left field, after all learning is learning and playing is playing and each should stay in their lane, no?
A few years in and it’s looking like a definite no, gamified learning has shifted from something that was set as part of homework, sometimes, to front and centre in class where gamified tasks seem to be a natural fit; they’re collaborative, accommodative of varying ability levels and engaging.
“I’ve been in the business for four years and at the start there was the perception that this wasn't much good. Now we’ve been able to prove educational outcomes, show how kids are improving and we’ve also been able to show how easy it is for teachers as well, how gamification is making their lives easier,” says Literacy Planet CEO Adam McArthur – Literacy Planet is an online reading and writing resource. Read More
Over two million West Australians have been influenced by STEM education initiatives since 2003 via the Scitech and Rio Tinto partnership and it is set to roll on with a new five-year partnership worth $4.4million. Read More
Thornbury High School teacher, Lisa Pieropan, has been announced as the national winner of the inaugural OfficeMax STEAM Grants program. She will be awarded $5000 and a STEAM starter kit equipped. Read More
Coders’ resource and collaboration site GitHub is offering schools its tools for free in a new GitHub Education bundle which includes access to GitHub, the Student Developer Pack, GitHub Classroom, and training. Read More
Students from 18 secondary schools in Wyndham now have access to the latest technology and innovative learning programs with the opening of Wyndham Tech School. Read More
GROWLAY filament can be used for indoor farming. Layers of GROWLAY can produce organic structures like small hills and landscapes. Add some water, seeds, or spores and they will grow on the filament. Read More
Consider the issues in the media in recent times touching on e-safety or aspects of digital citizenship, digital visual literacy and the responsibilities inherent in the use of social media – critical to all of these is a literacy level and understanding of the digital environment. Read More
The F1 in Schools competition has been around for years now with entrants participating in any of the jobs that a real F1 team offers and guess what? The Australian kids are rather too good at it. Read More
Before there was Wikipedia there was the Encyclopedia Britannica and with a Chrome browser extension, the venerable publication’s entries are a click away. Britannica Insights™ is free and is located the top-right of the search results. Read More
Here's another reason to love physics; solving physics problems lights up parts of the brain associated with attention, working memory and problem solving. Research also suggests that physics is an imaginative process. Read More
If you want an immersive STE(A)M experience the STEM garden at Quantum Victoria is a very literal example. Quantum Victoria is a Centre of Excellence and Innovation devoted to STEM and is co-located with Charles La Trobe P–12 College. Read More
Music has always embraced technology and Soundtrap is the next iteration of the recording studio, it takes sound recording into the cloud which makes creating, sharing and collaborating on musical projects a matter of swiping your device. Read More
St Hilda’s School on the Gold Coast has always emphasised the sciences and mathematics and the girls’ school is also big on music and the arts so they’ve been doing STEAM for a while, long before it became STEAM. Read More